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Past Issues
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When
gamers think of comics, they do not usually associate them with
PC games. The reason as many of us have seen, is that comic
book type games have never been translated very well to the
computer screen. The few attempts at a comic book style game
has resulted in failure and thus many developers have not taken
the initiative in producing any more as they have never proven
very successful. Irrational Games founded in 1997 hopes to change
this with the release of their comic style real-time tactical
RPG known as Freedom Force. Irrational Games is a company
well known for many successful games such as Thief: The Dark
Project, Ultima Underworld and System Shock 1
and 2. With so many successful games to their credit,
is Freedom Force the game that takes this style of game
out of failure and into success? Let’s see for ourselves.
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Freedom
Force includes over ten different and unique superheroes
for use in battles against powerful and mysterious supervillains
in multiplayer or in the 20+ scenario campaign included with
the game. You will not find famous superheroes such as Batman,
Superman or others within this game. The developer felt that
they would run into many difficulties using such licensed superheroes
and felt that introducing their own unique ones would allow
them to produce a better game. From the superior speed of the
Bullet, to the tunneling ability of the Ant and the strength
of their leader Minuteman you will find something to like about
each superhero in this game. Each of the new superheroes is
nicely introduced in the game with their own animated comic
style movie that details their history and how they obtained
their powers. This indeed shows the dedication, detail and quality
to produce the experience one would have of a comic book. Yet,
those that still want to play as there famous superheroes have
not been forgotten as a special character modeling tool has
been made available at the games website that will allow you
to create your own models of your famous heroes to play with
in the game. If you want to make Superman, Spiderman or any
other classic superhero, only your imagination limits you to
what you can do with this game. I found the story quite interesting
as well about the mysterious substance known as Energy-X that
has imbued both the world’s criminals and ordinary citizens
with vast powers. This in turn leads to the eventual creation
of the Freedom Force team (which you belong to) which is lead
by Minuteman to stop the supervillains and their destruction
of the known world. With so many impressive features to be found
within this game, how does it look and sound?
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Freedom
Force uses the powerful and popular NetImmerse 3D Game Engine
to produce some beautiful environments. This is also the same
graphics engine that is used to create the awesome environments
in the RPG game Morrowind. The creators of Freedom Force
do their best to inject this game with the spirit of the classic
comic books as you see all the varied and diverse environments
you will play in. Patriot City, in which our story takes place
in, is nicely detailed, with its sprawling streets, filled with
many details, such as citizens walking through the streets,
gangsters bothering some of those citizens, to the cars moving
along the street. If you stop playing for awhile you can take
this all in and become amazed at how Irrational Games is able
to make Patriot City come alive for the gamer. Sound effects
are done quite well and range from exploding buildings to heavy
enemy bullet fire, as excellent 60’s type of music plays
in the background. The game engine used is flexible as well
to allow for the massive destruction our heroes can cause with
almost anything in the environment. You see a tree in the distance,
or a lamppost to your liking; you can uproot them at your desire
and use them to dispose of your enemies. Especially interesting
is that you can pick up heavier objects such as water towers,
cars, and phone booths. Such is the beauty of this game that
you can pick up almost any object in the environment to use
in smashing your foes. Be careful though, because you will lose
prestige points if you heavily damage the city as the citizens
will not appreciate it. Prestige points are given to you for
accomplishing your objectives within each scenario in the campaign.
These points will enable the gamer to add additional special
powers to their superheroes that will make them stronger and
result in them unleashing mightier blows upon their enemies.
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This game
does include an interesting but small RPG system for leveling
up your superheroes. As previously mentioned, within the campaign
you will be awarded prestige points based on factors, such as
accomplishing your objectives within the game. Each area within
the 20+ campaign has its primary and secondary objectives. A
primary objective may be to hunt and defeat a major supervillain
while the minor secondary objective might have you defeating
all of the lesser enemies within a particular area. You only
need to complete the primary objective to proceed throughout
the campaign as secondary objectives do not need to be completed
but more prestige points will be awarded if you do. Control
within this game is fairly simple as well. By left clicking
on the mouse you can attack your enemies or grab objects such
as cars in the environment to throw at them, while right clicking
will allow you to click on enemies to view their health bar
as well as powers you can use to attack them. For example, Minuteman
can use a power such as, strike for freedom, to attack a group
of enemies. Your superhero also depends on his red health and
purple energy bar at all times. If your energy is depleted you
will not be able to use any special powers to attack or if it
is low they will not be as powerful. Powerups, such as health
and energy canisters can be found along the way to help the
superhero out in a time of need. Along the way your party will
grow with the addition of other diverse and mysterious superheroes
that will aid you with your objectives and there own formidable
powers. The story as well is quite engaging and very suspenseful
at times with diverse quests and as superheroes and supervillains
are introduced throughout the campaign. One quest has you using
stealth to slip by your enemies unseen while others are direct
attacks against groups of tougher supervillains and enemies.
As I saw the introduction cut scene and others scattered throughout
the game I sat there amazed at how closely they mirrored the
style and atmosphere of our beloved comic books.
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The
developer should be admired for creating the environments, supervillains,
superheroes, story elements and other facets in this game in
such a way to model the feeling of comics from the 60's. This
game does succeed where others of this type have failed. The
team at Irrational Games emulates gracefully the feeling of
reading a comic book, through the voices of the superheroes
and villains, the movies that introduce our superheroes, the
small RPG system in use and to the special scenes at key points
that advance the story. Any comic book fan that is also a gamer
and likes a small dose of RPG gaming will feel quite at home
with this game. You can be assured that the developer promises
expansions as well as sequels to this game that has proven quite
successful. I see only two major flaws in an otherwise great
game that lessens the gamers overall enjoyment of it. First,
I did not like that the locations in scenarios seemed very small,
contained and restrictive as I would have hoped that they would
have made environments that were larger, involving and more
engaging. For example, there are buildings that appear within
many locations, and I would have loved to have been able to
enter these buildings to explore and battle in. I would also
have enjoyed quests that went beyond the restrictive borders
of the small playing areas that allowed your party to adventure
very deeply in them instead of being taken into new maps and
sectors when you had completed a particular primary objective
and were given a new one. Secondly, I would have liked the inclusion
of a mini-map showing me the layout of the particular area I
was in as many times I was simply confused as to where the main
primary objective was and I had to fuddle my way through certain
areas to find a particular supervillain that I may have been
looking for. While the areas that you can fight in are sometimes
small, they can often be very maze-like and the player without
a mini-map may become frustrated by the layout of a particular
area. Beyond this, the many merits of Freedom Force alone
warrant your consideration and interest if for nothing else
than allowing you to relive the role of a mighty superhero from
the "Silver Age" of comics.
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Final
Grade: B+
System
Requirements
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Pentium II Intel 300 MHz
- Windows 98, Me, 2000, XP
- 96 MB RAM
- 4x CD-ROM/DVD-ROM drive
- 31 MB free hard disk space plus space for saved
games
- 16 MB Direct3D capable video card
- DirectX 8.1 compatible sound card
- Keyboard and mouse
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