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A
LEGACY OF GREATNESS
This past
4th of July there were more than just fireworks on display with
the release of Warcraft 3. After three years in development
the third game in the series that put Blizzard Entertainment
on the charts was released to wide acclaim among the fans. Blizzard
Entertainment needs no introduction as they are what one would
term, the “masters” in what they do. They have many
award winning titles within their history from their very first
strategy game Warcraft and its follow-up Warcraft
2, to the role playing games Diablo 1 and 2
and the strategy sci-fi game, Starcraft. Many of these titles
have been played countless times and titles such as Starcraft
and Diablo have won the coveted game of the year awards.
This gamer has not been part of such a memorable gaming experience
in recent memory as I was given when I received Warcraft
3 on release day. A week later, and with over some 50 hours
of gaming excitement, I can attest to the fact that Blizzard
has a definite winner and contender for game of the year. I
simply can’t contain the excitement and wonder that I feel
having completed this game. You may ask though, what makes this
game so memorable, so engaging and so much fun to play. Read
on to find out why this game is a rare gaming classic.
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THE STORY
BEHIND WARCRAFT
Many players
will remember the ancient battles fought between the vile Orcs
and the valiant Humans in the last two Warcraft games.
Now two new playable races enter into the mix, in the form of
the Undead lead by the Burning Legion and the Night Elves, ancient
and century old guardians of nearby Kalimdor, who must now face
a past they hoped they would never relive again. For you see,
the Burning Legion, composed of demons and creatures from the
netherworld, has returned leading the Undead in a trail of destruction
that threatens all life. An evil so sinister and malevolent
to make the petty disputes between the Orcs and Humans seem
like child’s play. It is up to the player to experience
the outcome of adventure and role-playing through the four finely
crafted campaigns (one for each race) with over 30 scenarios
offered in them. The story within this game is masterfully told
as it will move the player to tears at the jarring impact it
will have upon you.
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Only
by playing the main campaigns can the player truly understand
the intense emotions that the game will cause the player to
feel. This is a testament to the strength of the writers and
their desire to give players a story they will never forget
and one that will leave you speechless after you have completed
the game. The writers have woven many important themes within
the story which speaks about the humanity in all of us and thus
touches our heart in a profound way. When you play the game
yourself, you will see this more clearly than words can express
to you now. Be prepared to face some huge revelations and plot
twists throughout the four campaigns that will keep you at the
edge of your seat to keep playing. The reason I finished so
soon after the games release was due to the intensity of the
story and action being conveyed before my eyes in each and every
scenario throughout the campaigns.
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THE ART
OF WARCRAFT
This game
is an example of the beauty and dedication of the Blizzard artists.
Vital game events are unveiled to the player’s eyes in
exquisite film quality CGI (computer generated image) movies
that will leave the player breathless. One wonders if Blizzard
will some day take the challenge of producing a full length
CGI movie for the cinema for they certainly have the artistry
to do so. The attention to detail is so easily seen when you
look at some of the human faces in these scenes, as you will
be in awe at how realistic the skin can really look. One particular
scene is so powerful in its impact that it may bring some to
tears. Other scenes use the in-game engine to portray what is
happening and move the story along. Whether CGI or in-game engine
cutscenes, you will not be disappointed as Blizzard has used
them to great effect in telling a dramatic and suspenseful story.
The 3D engine used within this game is so complex and powerful,
and can create areas with striking beauty and detail. There
is also a night and day cycle within this game which is crucial
in terms of gameplay. At night, your units will not be able
to see as far ahead of them as they could during the day. Some
of the Night Elves units also have the unique ability to shadowmeld
or turn invisible at night.
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One
can’t forget the beauty of the terrains on which you play
upon which range from summer splashed grasslands, desert barren
wastelands to snow drenched battlefields and others. So memorable
were the moments that I first saw the ridges of the mountains
overhead, to waterfalls cascading off a hill side, or even the
graceful water from the nearby river overflowing its banks upon
the open grasslands. Little details such as fish swimming in
ponds dot some of the landscapes as birds fly overhead to make
one pause for a moment and admire the artful design of it all.
I look back at games like Warcraft 1 and 2 that
had flat terrains and look now at what can be created with this
3D engine and it makes me smile to see how far technology has
come since then. Even in the cold and snow drenched elevations
one will look in wonder as snow falls ever so softly from the
skies. This engine can produce weather effects from the snow
I just mentioned to thunder and lightning in various instances
throughout the game. At night, your units will not be able to
see as far ahead of them as they could in the day. Warcraft
3 will not disappoint in this department as you will constantly
be treated to some brilliance by the Blizzard artists.
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THE SOUNDS
AND MUSIC OF WARCRAFT
As the cutscenes
are able to convey the serious tone of the story being told
in this game, so does the orchestral and soothing music add
its own magic as well. Each race has its own particular music
and in cutscenes where pivotal events transpire, you will hear
the music soar with great frenzy or lower depending on the scene
being shown. Obviously the musicians at Blizzard took the time
to precisely match adequate music with a particular scene or
event. I especially enjoyed the earthly music that played for
the Night Elves that are bonded with nature. The sound effects
for cutscenes, battles or a particular event are as equally
matched as anything else. But who can forget the legacy that
Blizzard is known for in adding cute and humorous voices to
the many different units when you click on them.
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Fans
of the Warcraft world know that when you continually
clicked on a unit, they would say something so ridiculous you
could not stop laughing. For example, if you click on a particular
undead unit, it will say, “I see undead people.” or
even the line, “Click on me for some hot undead action”.
To reveal anymore would ruin the hilarious moments that can
be found when one does this and I leave it up to you to play
this game and try out the rest of the humorous lines spoken
by many of the units. The voice acting within this game is also
very well done and adds to the richness and immersiveness of
the story. The musicians and sound effects designers do an impressive
job within these departments which add to the overall enjoyment
and atmosphere of the game.
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THE ADDITION
OF RPG ELEMENTS
There are
four races that the player can take control of, the Humans,
Orcs, Undead and Night Elves. Each of the four races offers
it own unique assortments of units, special abilities, and technologies
that only each separate race has. The Night Elves were an especially
interesting race as the buildings are all living trees which
can uproot themselves if necessary. As is true with many strategy
games like Warcraft 3, you have units that must gather
resources that will allow you to construct the buildings from
where your units will be trained and bought, units that you
must use in battle against your enemies. The controls are handled
well in this game, and a detailed tutorial is included that
will explain the basics for those not familiar to these types
of games. Something new and the reason I loved this particular
sequel is the addition of RPG elements that really add new dimensions
to the Warcraft world. The use of heroes is an entirely new
element, with three different types available for each race.
For example, the human heroes include the Archmage, Mountain
King and Paladin. Each of these heroes has the ability to upgrade
in strength by defeating other enemies or by going creep hunting.
When heroes upgrade to the next level they are able to spend
the experience they earned in choosing a particular spell from
their own personal roster. Spells can be upgraded and increased
in power over time as well to deal even more damage to your
enemies.
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Heroes
can only go up to level 10 in the course of there races campaign
and any experience or items they obtained in one scenario will
be carried with them to the next one. Heroes are limited to
the amount of experience they can earn in each scenario; as
this has been done to balance the heroes out. Your heroes will
not be fully upgraded with all their spells until they reach
the end of there particular races campaign considering you leveled
them up as much as you could before. Heroes have an inventory
area which can hold up to six items that they may find along
the way. Items include special potions that will refill the
heroes’ health or mana to items that will add to your overall
health or mana points or items that provide increased attack
or defensive properties. Creep hunting is essential for leveling
up your hero and requires the player to go hunting creatures
that will often give you beneficial items. Creatures are also
rated by how strong they are, as level 10 creatures will give
you a better item than defeating level 5 creatures. Heroes can
command and lead up to 11 units and be able to influence the
units under their direct control. For example, the Paladin can
use the devotion aura ability which will give an armor bonus
to all the units under its command when it is used. The player
will grow to love these heroes as you experience their battles
with forces that threaten to overwhelm them. From the human
prince Arthas, to the orc warchief Thrall, you will grow to
admire and love how the characters develop throughout the campaigns
and be there to see what happens to them.
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In each
scenario within the campaigns there are primary and optional
secondary quests available to be completed by the player. While
secondary quests do not need to be completed, they may offer
valuable items that your hero can use. Examples of main quests
range from surviving a base under heavy attack for a certain
amount of time or finding the location of an enemy camp and
destroying their base before they do this to yours. Secondary
quests include finding a child lost out in the wilderness to
recovering items stolen from citizens. The wise player will
take the time to research all the technologies available for
their regular units so that they have the best opportunity of
surviving enemy assaults. The heroes need to also level up to
their highest levels so that they can deal more damage to their
foes. The hero needs to quest often and defeat as many creatures
as possible, gaining the experience and items necessary to become
an unstoppable force that can tear through anything that confronts
them. These RPG elements engage the player to search every bit
of terrain that is available in each scenario in search of defeating
creatures or completing secondary quests for valuable items.
It is because of these important RPG features that attracted
me most to this game and surely the main factor that many will
enjoy when going through this excellent game. The RPG elements
in this game are what make Warcraft 3 so fun and entertaining.
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THE
FUTURE OF WARCRAFT
Warcraft
3 is not like any other game out there but a masterpiece
of gaming that does not happen very often. The RPG player will
be quite pleased to see that the core elements of an RPG are
here: epic story, diverse quests, magical items and spells,
heroes, experience system and much more. Warcraft 3 is
truly magical in every sense of the word and if this review
will not convince you, nothing will. Blizzard also excels in
that they offer their free battle.net arena which allows you
to play the game online with other players. Let’s also
not forget some of the secrets hidden throughout the campaigns,
for if one looks closely in one of the areas, they will find
a zergling from Starcraft among other surprises and easter
eggs if the player takes the time to explore every area completely.
Fans will also be delighted with the inclusion of an editor
which allows players to make their own campaigns similar to
those in the game.
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Already,
many quality campaigns have been released by fans due to the
easy and powerful editor, as the imagination is the only limiting
factor to what you are able to accomplish with it. This can
only help to increase the shelf life of an already well balanced
and addictive game. Although the only major flaw in this masterful
game is that it is quite evident that the end of the game was
rushed when you look at how well the rest of the game went.
Obviously this is only a trivial matter and not of major concern
since Blizzard will likely remedy this with a future expansion
pack and then the continuation of the Warcraft world,
in the future online game known as World of Warcraft.
Blizzard Entertainment is comprised of a team of talented artists,
writers, musicians that worked closely together to produce a
classic example of how great a game can become when it is done
right. Warcraft 3 is a rare game that transcends all
boundaries and leaves the gaming world in awe of its brilliance!
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Final
Grade: A+
System
Requirements
-
Pentium II Intel 400 MHZ
- Windows 98, Me, 2000, XP
- 128 MB RAM
- 4x CD-ROM/DVD-ROM drive
- 700 MB free hard disk space plus space for saved
games
- 8 MB Direct3D capable video card
- DirectX 8.1 compatible sound card
- Keyboard and mouse
- 28.8 kbps or faster internet connection for battle.net
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