Just RPG - Reviews, PC and PS2 Walkthroughs, Previews, and RPG News!





HOME

Reviews
Previews
Walkthroughs
Strategy Guides
Articles
Interviews
Editorials
Links
About Us
Past Issues

June 14, 2011
March 22, 2011
Feb. 28, 2011
Dec. 14, 2010
Nov. 23, 2010
Nov. 9, 2010
Oct. 26, 2010
Oct. 6, 2010
Sept. 21, 2010
Sept. 14, 2010
Sept. 7, 2010
Aug. 31, 2010
Aug. 24, 2010
Aug. 17, 2010
Aug. 8, 2010
June 15, 2010
January, 2010
Dec. 21, 2009
Past Issues

Age of Conan: Unchained
Dark Souls
Dreamlords: Resurrection
Final Fantasy IV In-Pack Items
Mount and Blade: With Fire and Sword
League of Legends: Co-op V.S. AI
Final Fantasy IV
Duke Nukem Forever
Divine Souls Open Beta
inSANE
Mass Effect 3 Unveiled
League of Legends: Cassiopeia
League of Legends: Trundle
King Arthur: The Druids
Majesty 2: Monster Kingdom
RIFT Closed Beta
Deus Ex: Human Revolution
Magicka
Pandora Saga
DC Universe Online Screenshots
Fallout: New Vegas Add-On Content
League of Legends: Lux
Bloodline Champions: The Nomad
Majesty 2: Battles of Ardania
League of Legends: Battle Training
League of Legends: LeBlanc
Iron Cross
Prinny 2
Crusade Kings 2
Lionehart Kings' Crusade
Borderlands Game of the Year Edition
Castlevania Harmony of Despair DLC
Ys: The Oath in Felghana
Spiderweb Software's Birthday
League of Legends: Swain
Gormiti: Lords of Nature!
Disgaea 4
Castlevania: Lords of Shadow
League of Legends: Magma Chamber
League of Legends: Sona
War of Angels
King of Kings 3: Mage
Legend of Edda
Lionheart:Kings' Crusade
Cladun
Dreamlords
TERA
League of Legends
Silkroad Online Battle Arena
Grand Chase Thunder Hammer
Aika Global
The Shadow Sun
Saw ll: Flesh and Blood
TERA
Neverwinter
League of Legends
Castlevania Harmony of Despair
Smash Your Food
I SPY Spooky Mansion
Hexyz Force
World of Tanks
League of Legends
Mass Effect 2
DOFUS 2.0
DOFUS Screens
FFXIII Box
Puzzle Chron.
Gyromancer
Warhammer OL
Star Trek OL
Lost Saga Scr
Marvel DLC
League Legends
Poxnora
Demon's Souls
League Legends
League Beta
Fort Zombie
Arc Rise Fantasia
Arc Rise Screens
Mimana Iyar
League Screens
Marvel DLC
Free Realms
Adventures To Go
Fusion PR Group
Demon's Souls
AdventureQuest
Witch's Tale
League Legends
Half-Minute Scr
Half-Minute
Freaky Scr.
Valhalla
Dragon Quest
Vandal Hearts
Mytheon
Risen
Gemini Lost
Freaky
Gyromancer
FF Crystal
Dragon Quest
Star Trek OL
Fort Zombie
Disgaea 2
FF Crystal
Champions OL
Wizard of Oz
Star Ocean
League Legends
Valhalla Scr.
Dragon Age
Marvel Ultimate
Risen Website
League Legends
Adventurequest
Final Fantasy
Agarest War
Agarest War Scr.
Demon's Souls
SMT: Persona
Pangya
Dragon Age
Warhammer
Mana Khemia 2
Runes of Magic
Cursed Mtn.
Cursed Mtn. Scr.
Freaky Creature
Phantom Brave
Runes of Magic
Aion Goes Gold
Free Realms
Wizards Exec
Freaky Creature
Arma II
Champions
Aion CG Movie
Marvel Ultimate
FFIV Dev Diary
Steambot Chron.
League Legends
Phantom Brave
Runes of Magic
Champions
Champions Vid.
League Legends
League Trailer
Risen Screens
Freaky Creature
Star Treak DAC
Phantom Brave
Demon's Souls
Geneforge
The Witcher
Free Realms
Runes of Magic
Demon's Souls
Aion Screens
Fallout 3 DLC
Marvel Ultimate
PuchiPuchi Virus
League Legends
Fallout 3 DLC
Mytheon
Wizard of Oz
Oz Screens
Marvel Ultimate
La Tale
Asda Story
Avernum 6
Battle Fantasia
League Legends
Adventurequest
Warpforce
New Nintendo
Aion
FF Crystal Chron.
Mind Twist
Little King's
Stan Lee, Marvel
Elf Island
Ether Saga
Wizard101
Demon's Souls
League Legends
FFXI Trailer
Champions Online
Free Realms
Aion Preorder
BioShock/Elder
Silkroad Online
Warpforce
Warpforce Scr.
Runes Screens
Runes of Magic
League Legends
Marvel Ultimate
FF XIV
Knights
Asda Story
Champions
League Legends
Runes of Magic
FF XIV Online
Time of Shadows
Kingdom Hearts
FF IV
Demon's Souls
Lunar
League Release
League Trailer
Cross Edge
Runes of Magic
Phantom Brave
Crimson Gem
DC Universe
Freaky
SMT Devil
Steal Princess
Steal Screens
Wizard101
SMT Devil
Runes of Magic
Warrior Epic
Fallout 3 DLC
League Legends
League Screens
Bounty Bay
Bounty Bay Scr.
Ragnarok Scr.
Ragnarok Online
Runes of Magic
Time of Shadows
Time Scr.
Steambot Chron.
Adventures
Adventures Scr.
Warrior Epic
Sacred 2 Ships
Disgaea 2
Last Rebellion
Mana Khemia 2
Sakura Wars
Witch's Tale
Runes of Magic
Runes Screens
Class of Heroes
Sacred Trailer
Valhalla Knights
Wizard101 Gift
Freaky Creatures
Playboy Manager
Blizzcon 2009
Champions
Little King
League Legends
Wizard101
Wizard101 Scr.
Neverwinter
Warrior Epic Beta
Elder Scrolls
Warrio Epic Beta
Sacred 2
Utopia Kingdoms
Wizard101
Tweet in Games
Star Trek D-A-C
Champions
Champions Vid.
DragonSky Scr.
DragonSky
Free Realms
Free Realms Scr.
FFXI Vana'diel
DC Universe
Warrior Epic Scr.

 





Developer:
Flying Lab Software
Publisher: Flying Lab Software
Platform: PC
Release Date: Beta (in the next few months), Full Release (Fall 2003)

by Eric Arevalo




DARES TO BE DIFFERENT

Flying Lab Software has earned my respect with their upcoming massively multiplayer online role-playing game (MMORPG), Pirates of the Burning Sea. In a market littered with MMORPGs that never fulfilled their potential, this game dares to be different, and smiles at them with an iron confidence that it will succeed where they have failed. I am tired of seeing so many online role-playing games that do not bring innovation or try to go beyond what has been established and take the necessary risks to give us something new and exciting.


How many of us have waited for an MMORPG that offered to accurately recreate the Caribbean in the age of piracy, to deliver the spirit of intense excitement that comes from sailing upon the seas as a dreaded pirate or a respectable naval officer in search of fame and fortune and engaging in intense and fierce ship battles against our enemies? I know that for me and for many of you out there this game scheduled for release in the fall of 2003 will attempt to be the answer to what we have all been waiting for. Pirates of the Burning Sea is an excellent example of a company that truly understands that in order to succeed it needs to be different and better.


CREATING A BELIEVABLE WORLD

Uniqueness is an important element that Pirates of the Burning Sea promises to bring as there does not seem to be another MMORPG like it. The game is set in the year 1720 when the nations of Spain, England and France battle for ultimate control of the precious and valued Caribbean islands in the quest to become the most powerful and richest. Huge ship battles play out in the turbulent waters surrounding these islands as naval captains, pirates and many others struggle for riches, power, dominance and ultimate victory!


Which side will you choose? Will you be a ruthless and feared pirate amassing vast riches or will you strive to become a respected naval officer serving one of the three powerful nations and claim victory for your people? Or you can choose to be something else, as the game allows you this freedom. While that might be enough to interest you, you will be even more impressed to know that extensive research has been done to ensure that this period in history is recreated with the detail and attention it deserves.


The historical period that is being portrayed in this game is one that needs to be respected and it seems that Flying Lab Software feels just as strongly about this. Having recently spoken with John Tynes, a game designer at the company, I am confident that the team will be successful in recreating this exciting period of history with a level of dedication and commitment not usually seen in other MMORPGs. In recent development logs available for reading at the official game website, John Tynes discusses using real satellite imagery of the Caribbean islands so that they can accurately recreate them in the game. In a separate development log by Taylor Daynes, the lead designer, we find out that real blueprints of ships are being used to model the ships that you will command in the game with an astounding level of detail and care.


Taylor even mentions obtaining more research material for the ships from the Smithsonian, the National Museum of American History. The company is striving to provide a strong sense of reality over the fantasy themes that have become so overused and common in many MMORPGs today and this extensive research helps them accomplish this. I appreciate that this company provides frequently updated development logs on their website written by the various team members creating the game, for in providing these logs they are making players an integral part of the special experience of creating this fascinating world! That the company is determined to present you with a believable and accurate representation of the world in the age of piracy through this extensive research says much about their desire for this game to succeed.


GAMEPLAY THAT IMPRESSES

What impresses me just as much as all the wonderful research that is going into the game is the vast amount of options that you will have in playing the game. You can play on your own if you choose or as part of a larger team. A special chat and grouping system will be implemented in the game that will greatly help in setting up team play. As mentioned earlier, you will have the option of not only taking the roles of a pirate or a naval officer but a merchant trader who profits from the dynamic economy in the trading of the many diverse goods available at towns, a bounty hunter who profits from hunting down specific individuals and so many other roles. You could decide to begin playing as a pirate but if that does not suit you, you can change your mind and become a naval officer working your way up the ranks. The freedom of choice is in your hands and you are never locked into being someone you do not want to be.


You may be wondering what you can expect by choosing one of these roles. As a naval officer you will be pitted against the likes of pirates and criminals that you will come across. As you work your way up the ranks you will earn even more money and be able to buy better ships and go on even more exciting and dangerous missions. As a pirate, the seas hold many golden opportunities, as you quest for vast riches, such as finding buried treasure, looting and pillaging ships that have the nerve to cross your path and in so many other ways.


A unique story engine has been created that should provide for some very fun gameplay. Missions in the game should be very exciting to undertake as a result. You may be given missions that require you to deliver a dangerous convict to a specific location, one that requires the deliverance of secret documents, to yet others which have you eliminating a specific naval officer or hunting down a dreaded pirate. These are just some of the many types of missions that will become available for you to choose in the game. You should be able to complete them by playing alone or in a group with others, with appropriate rewards given for their completion. There will be no levels to develop as seen in other MMORPGs. You will be able to learn various skills with enough knowledge and practice in such fields as sailing, gunnery, commerce, repair, command and other areas that you may need to learn if you are to be successful in completing your missions, earning your rewards and becoming famous upon the seas.


As a pirate or in any other role you choose, a ship will become a major necessity. As we discussed earlier, much attention is being placed on the design and function of the ships that you will be able to use. Akella, developer of the well-known Sea Dogs PC game, is creating the ships featured in Pirates of the Burning Sea based on the information and research that Flying Lab Software is sending them. As a result of this special partnership with Akella, Flying Lab Software is confident in stating on their website that, “you’ve never seen playable, in-game sailing ships with this level of detail before.” Although, I have yet to see these ships in action, the screenshots at the official website are proof for now that these claims have much merit to them.


I have found myself staring at these beautiful screenshots many times because of the level of intense detail that these ships have been created with. There will be over 20 different ship types in the game from a swift sloop to a powerful 74-gun ship. All are modeled according to the real ships with intricate and precise detail. Each ship offers you unique playing styles and opportunities. One ship may allow you the speed you need to accomplish a specific mission while another may give you the necessary firepower to defeat your enemies in battles at sea. You will have to earn and pay for the use of many of these ships as they will not be readily available for just anyone to command.


You will have many options for customizing your ship depending on your needs. There are dozens of modifications you can make on the ships such as adding stately rooms for wealthy passengers or extra pumps that may help you survive the damage you take in battles. Battles upon the seas should prove very exciting through the use of over two dozen cannon types and nine different ammunition loads. You can take full control of each of the cannon batteries at your disposal and even hotkey all of them for easier access in battle or allow your officers to do this as you issue the necessary commands that should ensure victory.


Every part of the ship from the mast to the sail can take damage and be destroyed and each will show realistically the damage that you have sustained based on the ammunition that was used. I am very impressed that ships will show this level of detail when taking damage as it should add to the unique atmosphere and realism that the developers are working very hard to establish. There will be many options available to use when in ship combat such as being able to take out the crew on the top deck of the enemy ship with specific ammunition such as Canister shot or disabling them by damaging their hull with Round shot. You will have to contend with not only your enemies but just as much with the weather as there will be a complex weather system featured in the game. You will see the winds intensify at times, seas which may become very choppy and even hurricanes will often make their appearance as well. Some of these features such as hurricanes may not make it into the initial release but should eventually as this MMORPG continues in development. I can’t wait until the day that we will finally be able to control these magnificent ships upon the open seas of the Caribbean in our quest for fame and fortune.


DESERVING OF SUCCESS

Flying Lab Software was very serious when they set out to create Pirates of the Burning Sea. Extensive research has gone into the creation of this game from the islands to the ships so that you can play in a world that accurately represents the historical period that it is based on. From the screenshots one can tell that this game has the power to amaze us with impressive visuals and effects made possible by Vicarious Vision’s impressive Alchemy Engine. The developers are using the pixel shader technologies of current video cards to deliver some masterful graphics. You will need to have a fast PC with a good video card to ensure that the game will run well and at its highest settings.


It will also be very necessary that you have a broadband connection as modems will not be able to keep up with the demands of the game as well as the huge downloads that will be needed when the game is updated. Another reason that broadband will be a necessity is due to the fact there will be no retail box version available as the entire game will need to be downloaded when purchased. Flying Lab Software will be using Valve’s Steam Technology to allow you to easily purchase and download the game as well as any updates as they become available. I applaud this decision as it is about time that broadband was used to its full potential in the world of MMORPGs.


Where other companies have started charging outrageous monthly fees for playing their MMORPGs, you will be charged a very reasonable $10 a month for playing Pirates of the Burning Sea. This company is deserving of success as well as the genuine respect that I have for them for financing, developing and publishing the game themselves. They are doing everything on their own and I am glad that there will be no outside parties influencing them or making decisions that could damage the game. In this way, Flying Lab Software can make the decisions that they think are best without being restricted on what they can or can’t do. The end result is that they will release a much better game, one that they are very proud of and not one that has been rushed out early because the publisher decided they needed to meet a specific financial period.


Some of the bigger companies that produce MMORPGs often forget the one thing that truly matters to the success of these types of games, which is dedicated customer support. Flying Lab Software is prepared to make the game that you want to play by using the valuable feedback you provide to them throughout the game's development and most especially through the beta testing period that should begin in the next few months. They already make you part of the game's development by offering continuous updates through the excellent and informative development logs available on the official website and by reading and responding to your comments on the official forums. There are only a few MMORPGs coming this year that have the best chances to succeed and actually deserve to. Pirates of the Burning Sea is definitely one of the rare MMORPGs that may actually meet and even exceed all our expectations! Stay tuned to Just RPG for continued coverage as next week we will have part one of a two part interview with the developers.


Official Pirates of the Burning Sea Website


Estimated System Requirements:

  • Pentium 4 1 GHz or higher
  • 256 MB Ram
  • GeForce 3 card or higher
  • Broadband connection



Comment on this article




All materials © 2000-2010 Just RPG
RPG Network: Free MMORPG | RPG Music